Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2021122550
Kind Code:
A
Abstract:
To make it possible to mitigate the feeling of a player's irritation caused by a freeze presentation.SOLUTION: A Pachinko game machine PY1 can display a specific image that can change over time on a display unit, can perform a freeze presentation in which the specific image is viewed as if fixed on the display unit, and can perform a timer presentation in which a timer display is accompanied. The freeze presentation may be performed over a plurality of times of a variable display of special symbols. The timer presentation may be performed during the performance of the freeze presentation and, if performed during the performance of the freeze presentation, suggests the timing at which the performance of the freeze presentation is to be terminated.SELECTED DRAWING: Figure 32
More Like This:
JP2020195718 | GAME MACHINE |
JP2014204967 | GAME MACHINE |
Inventors:
SASAKI KOJI
Application Number:
JP2020018714A
Publication Date:
August 30, 2021
Filing Date:
February 06, 2020
Export Citation:
Assignee:
SANEI R & D CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2016158978A | 2016-09-05 | |||
JP2019205494A | 2019-12-05 | |||
JP2015150355A | 2015-08-24 |
Attorney, Agent or Firm:
Cosmos International Patent and Trademark Office