Title:
遊技機
Document Type and Number:
Japanese Patent JP5787970
Kind Code:
B2
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine, which performs a reel rotation presentation, capable of maintaining a game player's feeling of expectation.SOLUTION: A main CPU, when a combination of symbols relating to "replay 02" is displayed two times continuously on an effective line, if a lottery whether to perform a reel rotation presentation is won, by rotating a right reel, performs a control to tentatively (rotates and) stops the symbol relating to the "replay" displayed on the effective line at a symbol relating to "red 7". And, when the combination of symbols relating to the "replay 02" is displayed three times continuously on the effective line, if the lottery whether to perform a reel rotation presentation is won, by rotating a middle reel and right reel, performs a control to tentatively (rotates and) stops the symbol relating to the "replay" displayed on the effective line at a symbol relating to the "red 7". Meanwhile, a sub CPU, when an execution of the reel rotation presentation is determined, executes a lottery whether to shift to an AT (assistant time game) state.
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Inventors:
Ryo Morimoto
Nakamura Yuya
Sakoda victory
Nakamura Yuya
Sakoda victory
Application Number:
JP2013266889A
Publication Date:
September 30, 2015
Filing Date:
December 25, 2013
Export Citation:
Assignee:
Kyoraku Sangyo Co., Ltd.
International Classes:
A63F5/04
Domestic Patent References:
JP2011200710A | ||||
JP2013000527A | ||||
JP2013188409A | ||||
JP2013158539A | ||||
JP2014083338A | ||||
JP2004201751A | ||||
JP2013215488A |
Attorney, Agent or Firm:
Ebisu International Patent Office