Title:
遊技機
Document Type and Number:
Japanese Patent JP6676237
Kind Code:
B2
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of improving game amusement.SOLUTION: The game machine includes: first change means which changes a first amount in a game round; second change means which changes a second amount in the game round; first specific processing execution means which executes first specific processing: and second specific processing execution means which executes second specific processing. The first change means has means which changes the first amount so as to reach a preset first threshold before execution of the first specific processing when the first specific processing execution means executes the first specific processing. The second change means has means which changes the second amount so as to reach a preset second threshold before execution of the second specific processing when the second specific processing execution means executes the second specific processing.SELECTED DRAWING: Figure 116
Inventors:
Ishizuka Daita
Naoyuki Shinohara
Naoyuki Shinohara
Application Number:
JP2017004752A
Publication Date:
April 08, 2020
Filing Date:
January 15, 2017
Export Citation:
Assignee:
Sanyo Bussan Co., Ltd.
International Classes:
A63F7/02
Domestic Patent References:
JP2007209623A | ||||
JP2013102878A | ||||
JP201558291A | ||||
JP2010172634A |
Attorney, Agent or Firm:
Ayumu Terawaki
Yoichi Ito
Yoichi Ito