To provide an interesting game machine by an approach from a different view point.
The game machine 1 comprises: a performance information deciding means (for instance, a sub control circuit 72 and game start processing in Fig. 53 (not shown here)) for deciding prescribed performance information from two or more pieces of performance information corresponding to two or more pieces of shift time information for deciding shift time (for instance, the range of an FT game number) for shifting from a first probability state to a second probability state; and a performance execution means (for instance, the sub control circuit 72, a liquid crystal display device 131, and image control processing in Fig. 57 (not shown here)) for executing a prescribed performance (for instance, images in Fig. 66-71 (not shown here)) on the basis of the prescribed performance information decided by the performance information deciding means.
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OKADA WATARU
HIRAUCHI TAKAYUKI
HARA TAKAYUKI
MURAKAMI TAKAHIRO