To provide a game machine which enables a player to get excited with simultaneous effects on the visual sense and the acoustic sense by preventing occurrence of unreasonable deviation between the timing when a selected area becomes a stop area and the timing of output of voice.
If a selected area (410) is not the stop area (420), a selected area switch means (360) displays the next display area (400) by being switched as a selected area (410) and repeats the operation of switching in predetermined order until a selected area (410) becomes the stop area (420). When a selected area (410) becomes the stop area (420), the stop area (420) is displayed as the selected area (410) and the operation after this is cancelled. Furthermore, on the basis of the fact that the selected area (410) becomes the stop area (420), a signal is output to a sound control means (350) and the sound control means (350) receives the signal and causes a voice output means (340) to output voice.
JP2000167111A | 2000-06-20 |