Login| Sign Up| Help| Contact|

Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2012152231
Kind Code:
A
Abstract:

To provide a game machine which enables a player to get excited with simultaneous effects on the visual sense and the acoustic sense by preventing occurrence of unreasonable deviation between the timing when a selected area becomes a stop area and the timing of output of voice.

If a selected area (410) is not the stop area (420), a selected area switch means (360) displays the next display area (400) by being switched as a selected area (410) and repeats the operation of switching in predetermined order until a selected area (410) becomes the stop area (420). When a selected area (410) becomes the stop area (420), the stop area (420) is displayed as the selected area (410) and the operation after this is cancelled. Furthermore, on the basis of the fact that the selected area (410) becomes the stop area (420), a signal is output to a sound control means (350) and the sound control means (350) receives the signal and causes a voice output means (340) to output voice.


Inventors:
OKUBO TAKASHI
Application Number:
JP2011011072A
Publication Date:
August 16, 2012
Filing Date:
January 21, 2011
Export Citation:
Click for automatic bibliography generation   Help
Assignee:
OLYMPIA KK
International Classes:
A63F5/04
Domestic Patent References:
JP2000167111A2000-06-20
Attorney, Agent or Firm:
Hiromichi Kuroda