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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2015066182
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of flexibly executing a control in response to a current consumption value changing with a lapse of a performance time such that the current consumption value does not exceed an upper limit current value.SOLUTION: The game machine: causes current value calculation means to calculate a current consumption value of a performance by a board lamp device 34 and a frame lamp device 35 for each prescribed time; causes performance current value determination means to determine whether or not the consumption current value of the performance acquired by the calculation exceeds a preset upper limit current value for each prescribed time; and whenever the performance current value determination means determines that the consumption current value exceeds the upper limit current value, changes a performance content for each prescribed time into a current saving performance mode, the consumption current value of which is less than that of the normal performance mode, so as to prevent the current consumption from exceeding the upper limit current value.

Inventors:
HASHIMOTO TAKAAKI
Application Number:
JP2013203160A
Publication Date:
April 13, 2015
Filing Date:
September 30, 2013
Export Citation:
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Assignee:
SANEI R & D CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2013085693A2013-05-13
JP2013165784A2013-08-29
JP2011019599A2011-02-03
JP2012010779A2012-01-19
JP2013094472A2013-05-20
Attorney, Agent or Firm:
Norio Yoshida



 
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