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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016016054
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide an execution mode, in which the expectation of a player can be more enhanced in the case where a main performance is generated continuously over a plurality of games.SOLUTION: A specific game period is divided into: a first period, for which the presence or absence of the repetition of the specific game period is determined; a second period, for which a main controller executes a privilege application corresponding performance or a main performance made to correspond to the presence or absence of the privilege application, and for which a sub controller determines the presence or absence of the privilege application on the basis of the mode of the privilege application corresponding performance to be executed; and a third period, for which a result notification presentation or the main performance made to correspond to the presence or absence of the repetition of the specific game period is executed on the determination of the presence or absence of the repetition of the specific game period determined in the first period.SELECTED DRAWING: Figure 10

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Inventors:
KATAYAMA SHIN
YAMAGUCHI TAKAYUKI
Application Number:
JP2014139589A
Publication Date:
February 01, 2016
Filing Date:
July 07, 2014
Export Citation:
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Assignee:
OLYMPIA KK
International Classes:
A63F5/04
Domestic Patent References:
JP2014100198A2014-06-05
JP2011083338A2011-04-28
JP2014100306A2014-06-05
JP2012050676A2012-03-15
Attorney, Agent or Firm:
Go Ishii



 
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