Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016022153
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To improve taste of a staged performance.SOLUTION: A game machine executes a staged performance of progressing into a plurality of stages, from a first state to a third state and, when the staged performance is progressed to the third state, notifies that the game state is controlled to a jackpot game state. During execution of the staged performance, the game machine executes a progression suggesting performance for suggesting that the staged performance is progressed from the first stage to the second stage, or progressed from the second stage to the third stage. Further, during the execution of the staged performance, the game machine executes a title performance for suggesting whether or not the staged performance is progressed to three stages by colors of tiles such as "gold", "red", and "black". The game machine determines the execution of the progression suggesting performance on the basis of correspondence between a table type and a determination table by referring to a progression suggesting performance determination table according to a color of the title in the title performance, and executes the progression suggesting performance.SELECTED DRAWING: Figure 33
Inventors:
OGURA TOSHIO
MATSUBAYASHI JUN
MATSUBAYASHI JUN
Application Number:
JP2014147987A
Publication Date:
February 08, 2016
Filing Date:
July 18, 2014
Export Citation:
Assignee:
SANKYO CO
International Classes:
A63F7/02
Domestic Patent References:
JP2003320119A | 2003-11-11 | |||
JP2012130744A | 2012-07-12 | |||
JP2011072353A | 2011-04-14 | |||
JP2014033894A | 2014-02-24 | |||
JP2014014564A | 2014-01-30 | |||
JP2006181084A | 2006-07-13 |
Attorney, Agent or Firm:
Kimura Mitsuru
Kei Sakurada
Kazuyuki Sugimoto
Suzuki Hiromasa
Kei Sakurada
Kazuyuki Sugimoto
Suzuki Hiromasa