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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016073718
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of keeping a feeling of expectation, even when a freeze presentation that becomes advantageous to players is not performed.SOLUTION: When a performance of a reel presentation 02-02 or a reel presentation 02-03 is determined by a main CPU301, a sub CPU402 performs a control to shift to an ART game number determined state or an ART game number addition state. On the other hand, when a performance of a reel presentation 02-01 is determined by the main CPU301, the sub CPU402 performs a lottery, on the basis of a revival lottery table stored in a sub ROM404, to determine whether or not to shift to the ART game number determined state or the ART game number addition state. And, in a game where a reel presentation is performed, while the reel presentation is being performed, a control is made not to notify information related to a winning combination, but, to notify the information related to the winning combination after the reel presentation is finished.SELECTED DRAWING: Figure 102

Inventors:
MORIMOTO MAKOTO
KANIE KOGORO
NADAHARA TAKU
SASE HIROHISA
Application Number:
JP2015256718A
Publication Date:
May 12, 2016
Filing Date:
December 28, 2015
Export Citation:
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Assignee:
KYORAKU SANGYO CO LTD
International Classes:
A63F5/04
Domestic Patent References:
JP2013215358A2013-10-24
JP2012130532A2012-07-12
JP2007330594A2007-12-27
JP2012200306A2012-10-22
JP2013192714A2013-09-30
JP2011115398A2011-06-16
JP2010094180A2010-04-30
JP2011087754A2011-05-06
Other References:
"「ドンちゃん祭」", パチンコ必勝ガイドMAX2012年10月号増刊, JPN6016040384, 1 October 2012 (2012-10-01), pages 6 - 25, ISSN: 0003423285
"「真・三國無双」", パチンコ必勝ガイドMAX2008年4月号, JPN6017017481, 1 April 2008 (2008-04-01), pages 128, ISSN: 0003559619
Attorney, Agent or Firm:
Ebisu International Patent Office



 
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