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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016086822
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine causing no trouble, even when a frame for installing a game board is electrically incompatible.SOLUTION: A lamp control board 104 is configured to set up a memory area of a lamp RAM 104b, and respective ports of frame lower-side relay boards 108 and 109 so as not to activate a performance button 10, performance illumination devices 73-78, and performance generator devices 80-84 disposed on a game board frame Y2 in power activation. The game machine: acquires a frame ID ten times, from a lamp control board 109 of the game machine frame Y2 on which a game machine body Y1 is installed; compares the acquired frame ID with a prescribed frame ID representing that it is the game machine frame Y2 on which the game machine body Y1 should be intrinsically installed; when there are less than 5 disaccordances in the acquired ten frame IDs, prevents activation of the performance button 10, the performance illumination devices 73-78, and the performance generator devices 80-84; and executes a display of "the game machine frame is incompatible" on an image display device via an image control board.SELECTED DRAWING: Figure 29

Inventors:
NOGUCHI TOYOHIRO
Application Number:
JP2014220434A
Publication Date:
May 23, 2016
Filing Date:
October 29, 2014
Export Citation:
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Assignee:
KYORAKU SANGYO CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2007268114A2007-10-18
JP2013116164A2013-06-13
JPH11104320A1999-04-20
JP2015070956A2015-04-16
JP2015156922A2015-09-03
JP2013158420A2013-08-19
JP2012024324A2012-02-09
Attorney, Agent or Firm:
Shinsuke Tanaka