Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2017038809
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine in which a performance in a predetermined situation can be a performance in accordance with player's preferences.SOLUTION: A game machine in which a game can be played comprises: performance execution means capable of executing a performance; and performance mode change means capable of changing a first performance mode in a predetermined situation on the basis of an operation of a player and capable of changing a second performance mode which does not depend on a predetermined situation or not, on the basis of an operation of a player. The performance execution means, in a predetermined situation, can execute a performance on the basis of a combination between the first performance mode and the second performance mode.SELECTED DRAWING: Figure 16
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Inventors:
OGURA TOSHIO
URAKAWA MASATSUNE
ENOMOTO YUJI
URAKAWA MASATSUNE
ENOMOTO YUJI
Application Number:
JP2015162987A
Publication Date:
February 23, 2017
Filing Date:
August 20, 2015
Export Citation:
Assignee:
SANKYO CO
International Classes:
A63F7/02
Domestic Patent References:
JP2014212991A | 2014-11-17 | |||
JP2004305312A | 2004-11-04 | |||
JP2008289907A | 2008-12-04 |
Attorney, Agent or Firm:
Kazuo Shigenobu
Ryoichi Mizobuchi
Taeko Katata
Ryoichi Mizobuchi
Taeko Katata