Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2017070777
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of avoiding a remarkable decline of amusement of games or convenience and the like in a trouble shooting at the occurrence of an error.SOLUTION: A shift can be made to either a normal state or a power consumption reduction state. If in the power consumption reduction state, compared to the normal state, a control is configured to be made to reduce consumption power. Also, a sub game control part is provided with power activation determination means for determining whether a power interruption restoration from a power interruption state is performed. Upon the determination by the power activation determination means becoming affirmative, it is so configured that a shift to either the normal state or the power consumption reduction state can be performed.SELECTED DRAWING: Figure 20
Inventors:
ABE HIROYUKI
YOSHIOKA SHOJI
YOSHIOKA SHOJI
Application Number:
JP2016235516A
Publication Date:
April 13, 2017
Filing Date:
December 05, 2016
Export Citation:
Assignee:
SAMMY CORP
International Classes:
A63F7/02; A63F5/04
Domestic Patent References:
JP2013046728A | 2013-03-07 | |||
JP6057484B2 | 2017-01-11 | |||
JP2008228974A | 2008-10-02 | |||
JP2009261632A | 2009-11-12 | |||
JP2008093292A | 2008-04-24 |
Attorney, Agent or Firm:
Ito On