Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2018089463
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine which can improve amusement of a 3D image.SOLUTION: In a Pachinko game machine 10, a notification advance performance is performed on a display 13 during variable display of special patterns 13A, 13B, 13C, and the confidence level of the big win can be grasped with the degree of pop-up of a 3D image of the notification advance performance. In performances B-D in the notification advance performance, the visual recognition target images increase on the front side as the confidence level gets higher, the degree of pop-up can be grasped with the number of visual recognition target images, and it becomes easy to notice the difference in the degree of pop-up for each performance.SELECTED DRAWING: Figure 6
Inventors:
ITO JUN
YAMAMOTO KAZUHIRO
ICHIHARA TAKUTO
YAMAMOTO KAZUHIRO
ICHIHARA TAKUTO
Application Number:
JP2018046463A
Publication Date:
June 14, 2018
Filing Date:
March 14, 2018
Export Citation:
Assignee:
SANEI R & D CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2012239733A | 2012-12-10 | |||
JP2012239734A | 2012-12-10 | |||
JP2012239732A | 2012-12-10 | |||
JP2004187912A | 2004-07-08 | |||
JP2013000429A | 2013-01-07 |
Attorney, Agent or Firm:
Hiroshi Matsuura
Toshida Ikeda
Axami Kanako
Toshida Ikeda
Axami Kanako
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