Login| Sign Up| Help| Contact|

Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2022074837
Kind Code:
A
Abstract:
To provide a game machine capable of enhancing a player's motivation to play a game by increasing a degree of attention to the game and interest in the game.SOLUTION: In a game machine 10, a first special pattern game started in an a time-shortening game state to be started after completion of a jackpot game to be executed when a jackpot lottery results in a jackpot is shifted from the a time-shortening game state to a normal game state by execution of a second special pattern game for the remaining number of time-shortening game times until an upper-limit number of times set to the a time-shortening game state is reached, and is from the normal game state to a c time-shortening game state more advantageous than the a time-shortening game state in completion of the first special pattern game in the normal game state. In the game state 10, a game result of a first special pattern game is determined in a game state at the time of a variation stop of a first special pattern, and a degree of expectation toward a jackpot is set higher as the variation display time of the second special pattern game executed during the a time-shortening game state is longer.SELECTED DRAWING: Figure 125

Inventors:
KITADA SHOHEI
Application Number:
JP2020185222A
Publication Date:
May 18, 2022
Filing Date:
November 05, 2020
Export Citation:
Click for automatic bibliography generation   Help
Assignee:
SANYO PRODUCT CO LTD
International Classes:
A63F7/02
Attorney, Agent or Firm:
Kazuyuki Tanemura



 
Previous Patent: Pachinko machine

Next Patent: Pachinko machine