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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2022097678
Kind Code:
A
Abstract:
To provide a game machine capable of enhancing player's motivation to play a game by enhancing a degree of attention to a jackpot game and interest in the jackpot game.SOLUTION: In a game machine 10, a super-ready-to-win performance in which a performance character is mainly displayed three-dimensionally from among a plurality of characters, a special-ready-to-win performance, and the like are executed in a pattern display part 341 as variation game performances. In the game machine 10, a performance character performance to a performance character in a performance executed at variation stop timing of a main character on the pattern display part 341 in a variation game is executed in at least one of an opening and one round of a jackpot game as a jackpot game performance.SELECTED DRAWING: Figure 56

Inventors:
ISHIZUKA KEITA
Application Number:
JP2022078577A
Publication Date:
June 30, 2022
Filing Date:
May 12, 2022
Export Citation:
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Assignee:
SANYO PRODUCT CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2016036492A2016-03-22
JP2012179219A2012-09-20
Attorney, Agent or Firm:
Kazuyuki Tanemura



 
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