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Patent Searching and Data


Title:
遊技機
Document Type and Number:
Japanese Patent JP6658781
Kind Code:
B2
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of suppressing a game under a special game state from becoming monotonous.SOLUTION: A pachinko machine 10 comprises: an outer frame; a body frame 12 disposed on a front part of the outer frame and is supported on one side part of the outer frame so as to be freely opened and closed; and a front door frame 13 disposed on a front part of the body frame 12 and is supported on one side part of the body frame 12 so as to be freely opened and closed. If a game ball shooting handle 18 disposed on a lower part of the pachinko machine 10 is operated, a game ball disposed on an upper tray 23 is shot to a game area. In the game area, if the game ball enters an operation port, a pattern is variably displayed on a display screen of a pattern display unit. If a game state is transited to a jackpot state, a variable winning device disposed in the game area is opened 15 times. The variable winning device is opened for 3 seconds or 29.5 seconds, and then is closed after passage of the time period, or after 10 game balls enter thereto.SELECTED DRAWING: Figure 1

Inventors:
Hideaki Sato
Fumihiro Okado
Application Number:
JP2018032477A
Publication Date:
March 04, 2020
Filing Date:
February 26, 2018
Export Citation:
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Assignee:
Sanyo Bussan Co., Ltd.
International Classes:
A63F7/02
Domestic Patent References:
JP2001000684A
JP2001353277A
JP11342241A
Attorney, Agent or Firm:
Tsuyoshi Yamada