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Patent Searching and Data


Title:
INTERNET RACE GAME METHOD
Document Type and Number:
Japanese Patent JP2001187272
Kind Code:
A
Abstract:

To provide an Internet race game method using cyber money, heightening the attention rate of an advertisement.

The cyber money is reserved by clicking an advertisement on a home page. Connection is made to an Internet race site provided by a game server, by a client system, and the cyber money is bet on a selected competitive object. An Internet race is carried out on the basis of Internet race data supplied to the Internet competitive object by the game server. A dividend based on the bet cyber money is allotted to a user of the competitive object by the game server according to the result of the Internet race. The attention rate of the advertisement is heightened while getting the user interested in the Internet race game, and since a vehicle and its parts are sold and bought on the Internet, a commercial transaction can be made on the Internet.


Inventors:
WON-GI PAEK
Application Number:
JP2000325504A
Publication Date:
July 10, 2001
Filing Date:
October 25, 2000
Export Citation:
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Assignee:
RAYNET CO LTD
International Classes:
A63F13/33; A63F13/61; A63F13/69; A63F13/825; G06F17/00; G06Q50/00; G06Q50/10; (IPC1-7): A63F13/12; G06F17/60
Attorney, Agent or Firm:
Kazuo Sato (3 others)