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Title:
PACHINKO GAME MACHINE
Document Type and Number:
Japanese Patent JP3242577
Kind Code:
B2
Abstract:

PROBLEM TO BE SOLVED: To provide a pachinko game machine in which a ball feed means can be smoothly and surely actuated by interlock with a hitting hammer in normal cases, in which damage on the ball feed means side or the like can be prevented in abnormal cases, and which can be realized in simple constitution easily and inexpensively.
SOLUTION: In a pachinko game machine, a link arm 31 which is pivotally supported by a pivotal shaft to freely oscillate is provided between an actuation arm 30 on the side of a hitting hammer 10 of a shooting means and a ball feeding means 12, and when the hitting hammer oscillates to hit a game ball on a shooting tail 11 by the hitting hammer 10 to be shot, the ball feeding means 12 is actuated by an actuation arm 30 through the link arm 31 to hit the game ball on the shooting rail 11 by the hitting hammer 10, and then the next game ball is supplied onto the shooting rail 11. The link arm 31 is parted to a first arm part 33 on the actuation arm 30 side and a second arm part 35 on the ball feeding means 12 side, and both arm parts 33, 35 are pivotally installed to freely bend when abnormality occurs at the ball feeding means 12, where an energization means to energize both arm parts 33, 35 in the counter-bending direction is provided.


Inventors:
Kunio Matsumoto
Application Number:
JP27750796A
Publication Date:
December 25, 2001
Filing Date:
September 26, 1996
Export Citation:
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Assignee:
Fuji Trading Co., Ltd.
International Classes:
A63F7/02; (IPC1-7): A63F7/02
Domestic Patent References:
JP7600A
JP4859254A
Attorney, Agent or Firm:
Takashi Tanifuji



 
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