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Title:
ビデオゲーム処理装置、ビデオゲーム処理方法、およびビデオゲーム処理プログラム
Document Type and Number:
Japanese Patent JP4137157
Kind Code:
B2
Abstract:
Game information delivered from other video game processing apparatus different from a player's own video game processing apparatus is received via radio communication. Conditional read data and unconditional read data are stored in an information storage as the game information received by the information receiver. The conditional read data cannot be read when a specific condition is met, while the unconditional read data can be read unconditionally. It is determined whether or not the specific condition is met during progress of the video game. When the game information indicates the unconditional read data, the unconditional read data are set to readable in the case where the unconditional read data are stored in the information storage. On the other hand, when the game information indicates the conditional read data, the conditional read data are set to readable in the case where it is determined that the specific condition is met.

Inventors:
Tatsuya Kondo
Tomohiro Hasegawa
Takeshi Arakawa
Application Number:
JP2006330656A
Publication Date:
August 20, 2008
Filing Date:
December 07, 2006
Export Citation:
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Assignee:
Square Enix Co., Ltd.
International Classes:
A63F13/33; A63F13/10; A63F13/12; A63F13/31; A63F13/45; A63F13/79
Domestic Patent References:
JP2005296419A
JP2004078890A
JP2003296284A
Other References:
ファイナルファンタジーXI,LOGiN 第25巻 第9号,日本,株式会社エンターブレイン,2006年 9月 1日,第25巻 第9号,p.138~139
BEFORE CRISIS FINAL FANTASY.VII,WEEKLY ファミ通 2004年10/8号,日本,株式会社エンターブレイン,2004年10月 8日,第19巻 第41号,p.208-209
Attorney, Agent or Firm:
Hiroshi Sudo



 
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