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Patent Searching and Data


Title:
遊技機
Document Type and Number:
Japanese Patent JP7262195
Kind Code:
B2
Abstract:
To enhance interest of a game.SOLUTION: In a Pachinko machine 1, when passing of a game ball through the V area is not detected during generation of a big winning game state, after the big winning game state is completed, a "game state D" is generated in which the ratio of winning a "big winning" on the basis of a special symbol winning determination is low and the ratio of shifting to a "game state C" which is a game state advantageous to a player increases. On the other hand, when passing of a game ball through the V area is detected during generation of the big winning game state, after the big winning game state is completed, a "game state B" is generated in which the ratio of winning the "big winning" on the basis of a special symbol winning determination is high and the ratio of shifting to the "game state C" is low. Therefore, it is possible to select a game state to be generated after the big winning game state is completed depending on whether or not the game proceeds so that the game ball passes through the V area during generation of the big winning game state, thereby enhancing interest of a game.SELECTED DRAWING: Figure 7

Inventors:
Kazuya Fuse
Application Number:
JP2018179240A
Publication Date:
April 21, 2023
Filing Date:
September 25, 2018
Export Citation:
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Assignee:
Peace Co., Ltd.
International Classes:
A63F7/02
Domestic Patent References:
JP2017164481A
Attorney, Agent or Firm:
Tokuto Yoshimura
Koichi Yoshimura