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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2023154698
Kind Code:
A
Abstract:
To enhance interest in a game and perform suitable control even if an upper limit is set to the number of game balls obtained by one big win game.SOLUTION: A game machine 10 is shifted to a c-time-shortening game state when a large win lottery result is in a c-time-shortening shift based on entry of game balls into a first winning hole 391 in an a-time-shortening game state, and can generate a V winning hole large win winning game based on entry of game balls into a second winning hole 315 opened in the c-time-shortening game state. The game machine 10 can display a pseudo large win game performance (display) in a series of pseudo large win winning game states when a V winning hole large win game is executed for multiple times. In the pseudo large win game state, a performance display in a large win game is executed in a special pattern game and a small win game. The number of entry of game balls from opening to closing of the second winning hole 315 is larger than the number of entry of game balls from opening to closing of the first winning hole 391.SELECTED DRAWING: Figure 416

Inventors:
KITADA SHOHEI
Application Number:
JP2022064211A
Publication Date:
October 20, 2023
Filing Date:
April 08, 2022
Export Citation:
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Assignee:
SANYO PRODUCT CO LTD
International Classes:
A63F7/02
Attorney, Agent or Firm:
Kazuyuki Tanemura



 
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