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Patent Searching and Data


Title:
スケルトン・データーのゲーム・アバターへのリアル・タイム・リターゲティング
Document Type and Number:
Japanese Patent JP2012528398
Kind Code:
A
Abstract:
Techniques for generating an avatar model during the runtime of an application are herein disclosed. The avatar model can be generated from an image captured by a capture device. End-effectors can be positioned an inverse kinematics can be used to determine positions of other nodes in the avatar model.

Inventors:
Kipman, Alex A
Tsunoda, Kud
Jeffrey N, Margolis
Sims, Scott W
Burton, Nicholas Dee
Andrew, Wilson
Application Number:
JP2012513207A
Publication Date:
November 12, 2012
Filing Date:
May 26, 2010
Export Citation:
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Assignee:
MICROSOFT CORPORATION
International Classes:
G06T13/40; A63F13/00
Domestic Patent References:
JPH09330424A1997-12-22
JP2006514366A2006-04-27
JPH11306388A1999-11-05
JP2004062692A2004-02-26
JP2003044878A2003-02-14
Foreign References:
US20050215319A12005-09-29
US20020135581A12002-09-26
Other References:
米元聡, 外1名: "”視覚認識による3次元人体動作の解析・生成とインタラクション”", 電子情報通信学会技術研究報告, vol. 第101巻, 第627号, JPN6014003050, 23 January 2002 (2002-01-23), JP, pages 233 - 238, ISSN: 0002906891
SEMENTILLE ET AL.: ""A motion capture system using passive markers"", VRCAI'04 PROCEEDINGS OF THE 2004 ACM SIGGRAPH INTERNATIONAL CONFERENCE ON VIRTUAL REALITY CONTINUUM, JPN7014000313, 2004, pages 440 - 447, ISSN: 0002906892
Attorney, Agent or Firm:
Shinjiro Ono
Yasushi Kobayashi
Akio Chiba
Hiroyuki Tomita
Motoharu Nakanishi