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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2019216787
Kind Code:
A
Abstract:
To provide a game machine that can increase player's interest in a game.SOLUTION: A game machine includes first determination means capable of executing a first determination when a first determination condition is satisfied, second determination means capable of executing a second determination when a second determination condition is satisfied, and specific game execution means executes a corresponding specific game in the case of a specific first determination result or a specific second determination result. Variable means that can be changed to be in a first state in which a game ball flowing down a first flow path through which the game ball can flow down can enter first ball entry means and in which the first determination condition can be satisfied and a second state in which the game ball is difficult to enter is variably controlled by variable control means when the execution condition is satisfied. Second ball entry means that the game ball can enter and the second determination condition is satisfied is installed at the position the game ball that cannot enter the first ball entry means can enter, among the game balls flowing down the first flow path. As a result, player's interest in a game can be increased.SELECTED DRAWING: Figure 157

Inventors:
SUZUKI TOMOHIRO
KIYOMOTO SHIGEOMI
KODA HIROAKI
IKEDA DAISUKE
MORI KOTARO
EBIMOTO YOSHIHIRO
HAMAGUCHI HIROSHI
Application Number:
JP2018114090A
Publication Date:
December 26, 2019
Filing Date:
June 15, 2018
Export Citation:
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Assignee:
SANYO PRODUCT CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2016077631A2016-05-16
JP2017086508A2017-05-25
JP2011045630A2011-03-10
JP2007282824A2007-11-01
JP2011254948A2011-12-22
Attorney, Agent or Firm:
Kudou Youhei



 
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