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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2006204587
Kind Code:
A
Abstract:

To provide a game machine which allows a player to easily see an image displayed on a displaying region of a displaying device with change of a game board, and at the same time, can achieve the more effective utilization of resources.

This pachinko game machine comprises a game board 14 partly or totally made of a light-transmissive member to permit the rear side to be seen and having a game region in which game balls can roll, a liquid crystal displaying device having a display region 32a which visibly displays images related to the game through the game board and a setting switch which can be operated. The pachinko game machine selects either one from a plurality of kinds of display position data in response to the operation of the setting switch when a specified display condition is established, and makes the liquid crystal displaying device display images on the basis of the selected display position data.


Inventors:
ANDO YOSHIHIRO
Application Number:
JP2005021156A
Publication Date:
August 10, 2006
Filing Date:
January 28, 2005
Export Citation:
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Assignee:
ARUZE CORP
International Classes:
A63F7/02
Domestic Patent References:
JP2004181212A2004-07-02
JP2000140278A2000-05-23
JP2002331112A2002-11-19
JP2003038833A2003-02-12
JP2005021536A2005-01-27
JP2003038801A2003-02-12
JP2001293221A2001-10-23
JP2004057337A2004-02-26
Attorney, Agent or Firm:
Kenichiro Matsuo



 
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