Login| Sign Up| Help| Contact|

Patent Searching and Data


Title:
情報処理プログラム、情報処理装置、情報処理システム、および情報処理方法
Document Type and Number:
Japanese Patent JP7241835
Kind Code:
B2
Abstract:
In an example system, in the first game scene, a first game object is given to a user in exchange for a reduction in in-game currency possessed by the user, and based on a type of the first game object, a player object disposed in a virtual space is controlled. Based on the player object's reaching a specific position in the virtual space, a second game object is given to the user, and based on the user's instruction, the second game object is given to the user in exchange for a reduction in the in-game currency. The first game object is allowed to be continually used in a plurality of the second game scenes, and the second game object is not allowed to be continually used in a plurality of the second game scene.

Inventors:
Yugo Hayashi
Takahashi Issei
Ryoma Aoki
Application Number:
JP2021157476A
Publication Date:
March 17, 2023
Filing Date:
September 28, 2021
Export Citation:
Click for automatic bibliography generation   Help
Assignee:
Nintendo Co., Ltd
International Classes:
A63F13/69; A63F13/58; A63F13/803
Domestic Patent References:
JP2018000740A
JP2017055995A
JP2003062343A
Other References:
森 一将,マリオカートDS カンペキ爆走ガイドブック,初版,株式会社エンターブレイン,2006年01月24日,pp. 7-9, 22-24
『クラロワ』エメラルドの使い道!宝箱の時短はありか?,CLAKONE.NET[online],2016年03月31日,https://claclakoneta.net/cr-eme,[2022年09月22日検索]
[クラロア攻略]宝箱についてのまとめ『クラッシュ・ロワイヤル』,ファミ通App[online],2017年01月30日,https://app.famitsu.com/20160317_674354/,[2022年09月22日検索]
Attorney, Agent or Firm:
Ryo Teramoto
Masahiro Ozawa
Ishihara Moriki