Title:
遊技機
Document Type and Number:
Japanese Patent JP7334823
Kind Code:
B2
Abstract:
To provide a game machine capable of suitably managing recorded information.SOLUTION: A display-side CPU 664 and a log memory 667 are mounted to a display-side MPU 663. The log memory 667 includes a log area 668 for storing log data corresponding to events to be recorded. A main-side CPU or a putout-side CPU externally output information for allowing occurrence of a special object event to be recognized when the occurrence of a special object event is identified. In the special object event, a first special object event as an event to be recorded and a second special object event not as an event to be recorded exist. The display-side CPU 664 stores log data corresponding to occurrence of the first special object event in the log area 668 on the basis of the occurrence of the first special object event, and does not store corresponding log data in the log area 668 even the second special object event occurs.SELECTED DRAWING: Figure 376
Inventors:
Shinji Kishimoto
Go Kurata
Go Kurata
Application Number:
JP2022079132A
Publication Date:
August 29, 2023
Filing Date:
May 13, 2022
Export Citation:
Assignee:
Sanyo Bussan Co., Ltd.
International Classes:
A63F7/02
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JP2019540A | ||||
JP2018175168A | ||||
JP2017189310A | ||||
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Attorney, Agent or Firm:
Satoru Ando