Title:
The shader pipeline using the data channel shared
Document Type and Number:
Japanese Patent JP6271768
Kind Code:
B2
Abstract:
A graphics processing unit (GPU) may allocate a shared data channel in on-chip graphics memory of the GPU that is shared by at least two stages of a graphics processing pipeline. Shader units in the GPU may execute the at least two stages of the graphics processing pipeline. The GPU may store, in the shared data channel in on-chip graphics memory, data produced by each of the at least two stages of the graphics processing pipeline executing on the shader units.
Inventors:
Mei, Chun Hee
Goel, Vinate
Kim, Dong Hyun
Goel, Vinate
Kim, Dong Hyun
Application Number:
JP2016569551A
Publication Date:
January 31, 2018
Filing Date:
January 26, 2015
Export Citation:
Assignee:
QUALCOMM INCORPORATED
International Classes:
G06T15/00; G06T1/20
Domestic Patent References:
JP2012514273A |
Foreign References:
WO2009145889A1 | ||||
US20130194286 |
Attorney, Agent or Firm:
Kurata Masatoshi
Yoshihiro Fukuhara
Morisezo Iseki
Takashi Okada
Yoshihiro Fukuhara
Morisezo Iseki
Takashi Okada