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Title:
GAME PICTURE DISPLAY PROGRAM, GAME PICTURE DISPLAY METHOD, AND VIDEO GAME APPARATUS
Document Type and Number:
Japanese Patent JP3871984
Kind Code:
B2
Abstract:

PROBLEM TO BE SOLVED: To provide a game picture display program, a game picture display method and a video game apparatus in which an emotion of an object is virtually expressed.
SOLUTION: A CPU (central processing unit) 1 creates an image watched from a viewpoint of a fish object which changes its motion in accordance with a motion of a lure object operated by a user as a fish viewpoint image, the CPU 1 controls a television monitor 21 to display the created fish viewpoint image, and the television monitor 21 displays the fish viewpoint image.


Inventors:
Osamu Maruyama
Masato Nishino
Application Number:
JP2002232378A
Publication Date:
January 24, 2007
Filing Date:
August 09, 2002
Export Citation:
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Assignee:
Konami Digital Entertainment Co., Ltd.
International Classes:
A63F13/55; A63F13/525; A63F13/818; G06T1/00; G06T3/00; (IPC1-7): A63F13/00; G06T1/00; G06T3/00; G06T17/40
Domestic Patent References:
JP6165173A
JP11272841A
Other References:
鈴木 元,共同作業のための対話形映像通信,電子情報通信学会技術研究報告,日本,社団法人電子情報通信学会,1991年 9月26日,第91巻第242号,p.7-12
バスアングラー,GAMEST,日本,株式会社新声社,1998年 4月30日,第13巻第12号,p.194-195
アーマード・コア プロジェクトファンタズマを一生楽しむ本,日本,株式会社勁文社,1998年12月 1日,第2版,p.4
Attorney, Agent or Firm:
Etsushi Kotani
Takao Ito
Jiro Higuchi