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Patent Searching and Data


Title:
GIMMICK CONTROLLING DEVICE AND PACHINKO GAME MACHINE
Document Type and Number:
Japanese Patent JP2011172860
Kind Code:
A
Abstract:

To reduce the amount of data, and to prevent the omission of overwriting of data in a manufacturing step.

A setting part 503 of a lamp control part 402c sets a layer (hereinafter referred to as "layer setting") which is equivalent to the order of priority in controlling gimmicks in accordance with the contents of performances. A motion control part 504 uses motion data of the gimmicks stored in a storage part 501 and controls the motion of each gimmick by giving the priority to the gimmick set in a higher layer. A reference part 506 of the motion control part 504 refers to color data correlated to a prescribed lamp in advance when the layer is set for the prescribed lamp. A lighting control part 507 lights up the prescribed lamp by using the color data to which the reference part 506 refers and lighting pattern data of the lamp for which the layer is set.


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Inventors:
SOMEYA JO
TANAKA HIDENORI
Application Number:
JP2010041083A
Publication Date:
September 08, 2011
Filing Date:
February 25, 2010
Export Citation:
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Assignee:
KYORAKU SANGYO KK
International Classes:
A63F7/02
Domestic Patent References:
JP2009061153A2009-03-26
JP2003024553A2003-01-28
JP2005152332A2005-06-16
JP2003210764A2003-07-29
JP2008161333A2008-07-17
JP2006187327A2006-07-20
JP2004041438A2004-02-12
Attorney, Agent or Firm:
Akinori Sakai